Shoemaker Village Ultimate Paintball Verbal Commands

The commands below allow players and bosses to control the Shoemaker Village Ultimate Paintball Bot.  All commands may be issued either in normal chat, or through a direct whisper to the bot in any world in the network.

Commands available to bosses and team leaders are prefixed with a "/" argument.  Other commands that are available to all players have no prefix.

Command Used By Restrictions Arguments Action
score Players Scoring must be enabled.   Whispers a list, in descending order, of all players who have killed or have blown away at least one person and their current scores.
deaths Players Scoring must be enabled.   Whispers a list, in descending order, of all players who have been killed or have been blown away by at least one person and the number of times they were killed.
/shield [name] Bosses   [name]: the name of the player to shield.  If omitted, defaults to the boss issuing the command. "Shields" a player, causing him or her to be invincible to all attacks.  The player, however, may not kill others while shielded.
/unshield [name] Bosses   [name]: the name of the player to unshield.  If omitted, defaults to the boss issuing the command. "Unshields" a player, reverting a shielded player to normal status and enabling participation in the game.
shielded Players     Whispers a list of all players currently shielded with the "/shield" command.
stats [name] Players Scoring must be enabled. [name]: the name of the player's stats to look at.  Defaults to the person issuing the command if ommitted. Whispers the following information about a player:
  • Number of kills
  • Percentage of total kills
  • Kill rank compared to other players
  • Number of deaths
  • Percentage of total deaths
  • Death rank compared to other players
  • Kill-to-death ratio (number of kills divided by number of deaths) of this player
ratios Players Scoring must be enabled   Whispers a list, in descending order, of the kill-to-death ratios of all players who have either been killed at least ten times, or have ten kills.
tscore Players Teams must be enabled, and scoring must be enabled.   Whispers a list of the number of kills for all currently active teams, in descending order.
tdeaths Players Teams must be enabled, and scoring must be enabled.   Whispers a list of the number of deaths for all currently active teams, in descending order.
tratios Players Teams must be enabled, and scoring must be enabled.   Whispers a list, in descending order, of the kill-to-death ratios for all currently active teams.
/reject [name] Team Leaders Teams must be enabled, and [name] must be a member of your team. [name]: the name of the player to remove from your team. Removes a player from a leader's team.  Cannot be used for other teams.
tstats [teamname] Players Scoring must be enabled, and teams must be enabled. [teamname]: the name of the player's stats to look at.  Defaults to the team of the person issuing the command if ommitted. Whispers the following information about a team:
  • Number of kills
  • Kill rank compared to other teams
  • Number of deaths
  • Death rank compared to other teams
  • Kill-to-death ratio (number of kills divided by number of deaths) of this team
  • Kill-to-death ratio rank compared to other teams
weapons Players Grenades or frenzy powerups must be enabled (if frenzy powerups are enabled, scoring must be enabled).
Available in version 3 and under only.
  Displays the number of grenades you currently are carrying, whether a grenade is armed or not, and how much longer you will be in a frenzy (if you are in a frenzy).
status Players Available in version 4 and over only.   Performs the same functions as the "weapons" command, but also displays your current health level (if enabled).
rtp Players Random teleporting by whisper must be allowed.   Randomly teleports you to a location outside of ground zero and within the current world's field.
arm Players Grenades must be enabled.   Arms a grenade so that it will be fired on the next click.
info Players     Displays the following information about the current world's field:
  • Whether or not grenades are enabled in this world
  • If grenades are enabled, the current number of grenades available in this world
  • The grenade kill radius (all people within this radius will be killed when a grenade is fired at a nearby avatar)
  • Whether frenzy powerups are enabled in this world
  • The number of frenzy powerups currently available if frenzy powerups are enabled in the current world
  • Whether users will be teleported or ejected after being killed
  • The current random teleportation settings
  • Whether or not it is necessary to return to GZ before firing if the field is entered elsewhere
who Players     Displays the names of all participating players in the current world.
/create [teamname] Players Players using this command must not be part of an existing team, and teams must be enabled. [teamname]: specifies the name of the team to create. Creates a new team and designates the person issuing the command as its leader.  New teams have no kills or deaths, and no other members other than the leader. 
/join [teamname] Players Players must not be part of an existing team, and teams must be enabled. [teamname]: the name of the team to join. Sends a join request to the leader of the team you wish to join.  If the leader responds by saying "yes," you will be accepted as a member of the team specified in [teamname].  If the leader says "no" or does not reply within ten seconds, you will not be allowed to join the team.
/leave Team members or leaders Teams must be enabled.   Leaves the current team.  If you are the leader, another member of the team will be selected at random to lead the team.  If you are the last member of the team, the team will be disbanded and all statistics for the team will be permanently deleted.
/leader [name] Team leaders Teams must be enabled. [name]: the name of the person to whom you wish to transfer leadership. Transfers leadership of the current team to the person specified in [name].  This person must be a member of your team.  After transferring leadership, you will no longer be able to control the composition of your team, nor will you be able to regain leadership unless the new leader transfers leadership back to you.
teams Players Teams must be enabled.   Whispers a list of all current teams and their members to you.
time Players The "Stop and Start Times" function must be in use.   Displays the amount of time in hours, minutes, and seconds remaining in the current paintball match.
/disband [name] Bosses Teams must be enabled. [name]: the name of the team to disband. Permanently disbands the team specified in [name], regardless of the number of members of the team, and deletes all statistics related to the team.
/exit Bosses     Instructs the application to exit immediately and unconditionally, terminating the game in progress.
/pause Bosses     Pauses the game in progress and prohibits kills as well as frenzy and grenade collection until the game is resumed with the "/pause" command again.
worlds Players More than one world must exist in the network.   Lists the current worlds in the network.
/phone Bosses More than one world must exist in the network.   Enables the phone bot feature, which facilitates communication between worlds in the network.
/setkills [name],[kills] Bosses Scoring must be enabled.  Available in version 4.00 and higher only. [name]: The name of the player whose kill count you wish to modify.
[kills]:  The new number of kills for this player.
Sets the number of kills for a particular player to the value you specify.  Allows for correction of scores due to cheating without requiring restarting the program or changing INI file settings.
/change [newname] Bosses Teams must be enabled. Available in version 4.00 and higher only. [newname]: The new name for your team. Allows team leaders to change the names of their teams to the name specified in [newname].
/neject [name],[time] Bosses   [name]: the name of the player to eject.
[time]: the duration (in seconds) for the ejection.
Ejects the player specified in [name] for the duration specified in [time].  Note that this ejection is recorded in all worlds in the network.

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